Autocave
A small experiment I conducted back in early 2020 and in 2022 fixed a game breaking bug and published it. It was an idea i gad on procedural generation, however I was new to gamedev (and I still am) so you can click tiles to erase them because it often makes impossible exits. you complete a level by getting to the edge of the playing field.
Status | Prototype |
Platforms | HTML5 |
Author | distortion inc. |
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